As Video Games Become Ubiquitous, So Do Hand Health Problems (LiveScience.com)

Posted under Games, General, Science by vdc1368 on Sunday 14 March 2010 at 8:32 AM

LiveScience.com – In gaming, a few seconds of uninterrupted rest or the simultaneous application of the entire contents of a first aid kit can heal most injuries. However, the ever-increasing numbers of gamers, their crossing of both age and gender boundaries, and the hours they put into their namesake activity can lead to some real world consequences to their health that can’t be cured with a bottled fairy.

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As Video Games Become Ubiquitous, So Do Hand Health Problems
(LiveScience.com)


As Video Games Become Ubiquitous, So Do Hand Health Problems (LiveScience.com)

Posted under Games, General, Science by vdc1368 on Sunday 14 March 2010 at 8:32 AM

LiveScience.com – In gaming, a few seconds of uninterrupted rest or the simultaneous application of the entire contents of a first aid kit can heal most injuries. However, the ever-increasing numbers of gamers, their crossing of both age and gender boundaries, and the hours they put into their namesake activity can lead to some real world consequences to their health that can’t be cured with a bottled fairy

Original post: 
As Video Games Become Ubiquitous, So Do Hand Health Problems
(LiveScience.com)


SciFri Video:Bots Take On The Bard

Posted under Games, General, Science, Sport, Technology by vdc1368 on Friday 5 February 2010 at 6:42 AM

Robots were cast in a production of Shakespeare’s A Midsummer Night’s Dream thanks to a collaboration between the theater department and the Center for Robot-Assisted Search and Rescue at Texas A&M University. Computer science grad student Kevin Pratt talks about the ultra high-tech production and why it’s helpful for scientists to put robots on the stage.

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SciFri Video:Bots Take On The Bard


SciFri Radio:Gene Doping in Sports

Posted under Games, Science, Sport by vdc1368 on Thursday 4 February 2010 at 9:00 PM

With the Winter Olympics just a week away, we’ll talk about a new potential threat to fair competition — gene doping.

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SciFri Radio:Gene Doping in Sports


SciFri Video:High Schoolers Give Hot Dog A DNA Test

Posted under Games, General, Science, Sport, Technology by vdc1368 on Friday 22 January 2010 at 8:33 AM

Brenda Tan and Matthew Cost, high school seniors from Trinity School in New York City, used a technique called DNA barcoding to find out what species were present in over 200 animal products. Their extracurricular experiment, which they completed with the help of Mark Stoeckle, of The Rockefeller University, suggests that buyers should beware!

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SciFri Video:High Schoolers Give Hot Dog A DNA Test


SciFri Radio:Michael Specter’s ‘Denialism’

Posted under Games, Science, Technology by vdc1368 on Thursday 21 January 2010 at 9:00 PM

We’ll talk with author Michael Specter about his book ‘Denialism: How Irrational Thinking Hinders Scientific Progress, Harms the Planet, and Threatens Our Lives.’

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SciFri Radio:Michael Specter’s ‘Denialism’


Size of Brain Region Affects Video Game Performance (LiveScience.com)

Posted under Games, General, Science by vdc1368 on Wednesday 20 January 2010 at 1:46 PM

LiveScience.com – How well you perform on video games may be determined, at least in part, by the size of a certain region in your brain, a new study suggests. Researchers were able to predict a player’s performance simply based on the size of brain structures linked with learning and memory, with larger being better.

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Size of Brain Region Affects Video Game Performance
(LiveScience.com)


Boys Explore Cell Phone Features More Than Girls (LiveScience.com)

Posted under Games, General, Science by vdc1368 on Sunday 20 December 2009 at 6:06 AM

LiveScience.com – Differences in cell phone habits can be seen in children as young as 11, with boys more likely to use their mobiles for checking email and playing video games than girls, a new study finds.

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Boys Explore Cell Phone Features More Than Girls
(LiveScience.com)


Boys Explore Cell Phone Features More Than Girls (LiveScience.com)

Posted under Games, General, Science by vdc1368 on Sunday 20 December 2009 at 6:06 AM

LiveScience.com – Differences in cell phone habits can be seen in children as young as 11, with boys more likely to use their mobiles for checking email and playing video games than girls, a new study finds.

Excerpt from:
Boys Explore Cell Phone Features More Than Girls
(LiveScience.com)


SciFri Radio:Our Daily Diet of Data

Posted under Games, Science, Technology by vdc1368 on Thursday 17 December 2009 at 9:00 PM

How much data does the average American consume in an ordinary day? 34 gigabytes of data and 100,500 words, according to a recent study.

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SciFri Radio:Our Daily Diet of Data


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